12/26/2023 0 Comments Serious sam 3 walkthroughThis is a personal problem of mine, but others may share it.įinally, your first fully automatic weapon, presented to you in the form of what's quite possibly the coolest submachine gun ever created!ĭoing the same damage and having the same accuracy as the revolver, it's seen that the Tommy Gun has an incredibly fast fire-rate in comparison, and essentially replaces the revolvers for everything they're worth. A great tactic to remember is that if you switch to another weapon, your revolvers will have replenished their ammo, meaning that if you switch weapons after 5 shots then switch back, you're saving more time.įor the sake of practicality, sometimes I may recommend using only one revolver as opposed to two, because shooting twice with one click can be very distracting, and you can find yourself managing to miss long-range targets. This weapon is perfectly, irrefutably accurate, and it fires 6 shots before requiring a reload. Think of this weapon as your sniper rifle for weak enemies. Now that may sound like a well-rounded weapon considering the amounts of enemies it can take on, but this is all very circumstantial and in no way ideal against any horde remotely large as the DPS is too low. This weapon is the most versatile long-range weapon until you get a hold of the Tommy Gun, which works wonders on weak enemies such as: When pairing the revolvers together, they do make for a formidable weapon, albeit useless beyond the first few levels other than the few 'rare' circumstances you may come across.Īt times, enemies might just be so far away that you can kill them with the revolvers before they're near you, and due to the revolvers' accuracy, you're wasting no time, or ammo, killing them. Speaking about the revolver 'alone' is redundant, as its partner is literally 10 seconds to the right of the first level in The First Encounter, and 10 seconds behind you across the lake in The Second Encounter. With the knife, this is the first weapon you start off with. Throughout this guide, I will discuss how to cope (broadly) with the difficulty, not by holding your hand and giving you a walkthrough, but by giving you a jist on "what you should expect when you're least expecting", and how to keep strong against the most Croteam has to offer.Īmmo: Infinite (reloading every 6-12 shots) These are the only significant differences, yet it's like experiencing a whole nother game, and I can't bring myself to play on a difficulty any lower.Īs an arrogant, self-proclaimed veteran, who had purchased Serious Sam for $5 at Harvey Norman at the age of 11 and has been playing it ever since, I feel almost obligated to help other fans of the game get the absolute most out of what the Serious Sam games have to offer. Serious difficulty provides enemies that do more damage, more enemies in terms of quantity, different enemy spawns, as well as double the ammo count! Most claim that it's far too out of their skill-ceiling, and others claim that it's just simply 'unfair'. What I personally find disheartening is that many players, in fact a majority of all who have played it, are completely inept at facing Serious Sam at it's true difficulty. Yes games like Doom had existed beforehand, but never with such insane amounts of enemies. What was created was this unique game, unprecedented by anything similar, where the player is given large guns to kill large amounts of anything - simply for the fun of it. The game, as said by the developer themselves, was never meant to be anything more than a lot of enemies and a lot of bullets. What makes Serious Sam so unique and so difficult comes from its absolute simplicity. Serious Sam has been renown for several things since its first release in 2001, predominantly its core gameplay of "run'n'gun" and its ability to overwhelm the player with ridiculous circumstances of outnumbering, sometimes literally 1,000:1. Welcome, to what I may hopefully dub "The Unofficial Serious Sam Serious Guide".
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